KYouB: Development Update #1

Hello interwebz,

As some of you might know, I’m working on a game. It’s name is ‘KYouB’ which by ‘coincidence’ happens to be the name of the main character as well.

KYouB is a work-in-progress adventure game in which you take control of KYouB who is a sweet soft and bouncy cube.

I am still writing the story, only a small portion of it has been finished. I am currently using that portion to work on the first level. I like to work on the game incrementally. It makes it easier for me to know what I can and can’t do or try yet.

The first official level currently looks like this.

KYouB: Part of the First Official Level

This is only a small part of the level. It will include the first puzzle. I think it will take me quite a while to make the puzzle player-friendly. Since it’s the first puzzle I have got to be careful not making it too complicated. Most important is that it’s a puzzle that looks logical.

One of the problems with the puzzle will be the fact that KYouB doesn’t have any arms nor legs. Figuring out how to make him solve the puzzle will be a pain but if I can think about a cool and logical way to make the player solve the puzzle then it will be possible to use that solution for other puzzles as well.

I know a few people I can ask to playtest the game. It is important that they can figure out the puzzles just as easily as I can.

This portion of the level will be filled with vegetation since KYouB is in a forest. It currently looks very empty and abandoned.

a lonely KYouB

That’s all I’ve got to report for now. I hope to talk more about the first puzzle in the next post and I hope to fill up the empty level with trees, bushes, flowers, water, sounds, insects and happiness.

Kind regards,

- AniCator

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