Early Horror Prototype (BGE)
01-09-2008 – 10:23Download: http://www.anicator.com/gallery/bge/Horror_QuestionMark.zip
It also features sounds but a friend who tested it couldn’t hear any sound.
Update
Done:
- Crouching possibilities.
- Fixed a small design glitch (so it’s my fault) which made it impossible for the player to bump any other objects with a mass greater than 1.0. (needs some adjustments)
Next:
- Object pickup system based on the one used in Half Life. (Press E for USE
) - Improve the crouching logic (this one is just bricks).
- Improve sprinting.
- Add head movement (camera movement). The main problem with this one is that I have to add IPOs that do not override the mouselook abilities. Easiest solution this: Parent the camera to a new empty (located at the camera’s center) and make the empty use mouse look instead of the camera itself. Then make the camera use a Ping Pong animation that plays IPOs that resemble the movement of a head while standing still (sort of).
- Make a model for the red light. (currently optional)
- Make a flashlight. (currently optional)
There is no actual source model for the red light yet.
