Early Horror Prototype (BGE)

01-09-2008 – 10:23

Download: http://www.anicator.com/gallery/bge/Horror_QuestionMark.zip

It also features sounds but a friend who tested it couldn’t hear any sound.

Update

Done:

  • Crouching possibilities.
  • Fixed a small design glitch (so it’s my fault) which made it impossible for the player to bump any other objects with a mass greater than 1.0. (needs some adjustments)

Next:

  • Object pickup system based on the one used in Half Life. (Press E for USE )
  • Improve the crouching logic (this one is just bricks).
  • Improve sprinting.
  • Add head movement (camera movement). The main problem with this one is that I have to add IPOs that do not override the mouselook abilities. Easiest solution this: Parent the camera to a new empty (located at the camera’s center) and make the empty use mouse look instead of the camera itself. Then make the camera use a Ping Pong animation that plays IPOs that resemble the movement of a head while standing still (sort of).
  • Make a model for the red light. (currently optional)
  • Make a flashlight. (currently optional)

There is no actual source model for the red light yet.

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