Blender Can Do RTS 4

07-07-2008 – 10:00

Coding the ‘Ray-Tracing Cursor Height Controller’.


Music:
AniCator - Weird Childhood

  1. 2 Responses to “Blender Can Do RTS 4”

  2. It’d be a lot easier with realtime decals, wouldn’t it? Looks like you’re making some good progress :)

    By Richard Perkins on Oct 10, 2008

  3. Yeah. Since the Apricot builds I’ve also been thinking about a spotlight casting the texture. But then I would still have a problem. This is a very random approach but it works. :P

    By AniCator on Oct 10, 2008

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